Here is a short description of what each icon does.
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!FrmeTrans
Selected text or graphic frame is made transparent.


!NOBrders
The border of a selected frame is turned off.

!Allom01
The border of a selected frame is turned to number 1.
This number may be changed to whatever you wish by altering the !Run file of
'!Allon01'.


!Allon02
The border of a selected frame is turned to number 2.
This number may be changed to whatever you wish by altering the !Run file of
'!Allon02'.

!Allon03
The border of a selected frame is turned to number 3.
This number may be changed to whatever you wish by altering the !Run file of
'!Allon03'.


!Allon10
The border of a selected frame is turned to number 10.
This number may be changed to whatever you wish by altering the !Run file
of '!Allon10'.

!Cframe01
A frame will be created of a specific size, frame colour, border number and
text repel.
In this case the frame size is 20 by 30, a border of 1, no text repel and
the frame is made transparent. By altering the variables within the
application '!Cframe01' you can tailor all these parameters to suit
yourself!

!Cframe02
Another example of !CframeXX (creating a frame).
A frame will be created of a specific size, frame colour, border number and
text repel.
In this case the frame size is 15.5 by 25.6, a border of 3, text repel of
2.5 and the frame colour is made white.
By altering the variables within the application '!Cframe02' you can tailor
all these parameters to suit yourself!



!Copyfrme
The shape (width & height) of a frame is recorded.
If the frame is a graphic frame then the position, angle and scale factors
are also recorded or 'copied'.
To be used in conjunction with the next icon ('UNDO').


!UNDOfrme
To be used in conjunction with the previous icon ('COPY'). 
This allows you to make an exact copy of another frame.

First highlight the frame, click on 'COPY'. Make a new frame and place a
graphic image in it.
Now click on 'UNDO', the new frame will be a copy of the copied frame in
size and it's graphic settings.


!Fit2frme
Any graphic frame will be scaled to your favourite scale percent.
The first time you use this a little 'input' window will open to ask for
a percentage number to be entered.
Valid numbers are 1 to 9999%.
This scaling amount may be preset on a more permanent basis by altering
the !Run file of '!Scale2FAV'.

  
!GroupFrms
Groups multi-selected frames.


!UnGrpFrms
Ungroups multi-selected frames.


!Lckfrme
Locks the highlighted frames' position. If it is a graphic frame it will
also lock the graphic values.


!Unlckfrme
Unlocks the highlighted frames' position. If it is a graphic frame it will
also unlock the graphic values.



!Nudgeup
Nudges a frame up by a preset amount.
By default this is '0.5' of whatever units you have set Impresssion to.
This amount may be changed to whatever you wish by altering the !Run file of
'!Nudgeup'.


!Nudgedwn
Nudges a frame down by a preset amount.
By default this is '0.5' of whatever units you have set Impresssion to.
This amount may be changed to whatever you wish by altering the !Run file of
'!Nudgedwn'.


!Nudgelft
Nudges a frame left by a preset amount.
By default this is '0.5' of whatever units you have set Impresssion to.
This amount may be changed to whatever you wish by altering the !Run file of
'!Nudgelft'.


!Nudgerht
Nudges a frame right by a preset amount.
By default this is '0.5' of whatever units you have set Impresssion to.
This amount may be changed to whatever you wish by altering the !Run file of
'!Nudgeurht'.


!Rotateacw
Rotates a graphic object anticlockwise by 1 degree.
This amount may be changed to whatever you wish by altering the !Run file of
'!Nudgeurht'.


!Rotatecw
Rotates a graphic object clockwise by 1 degree.
This amount may be changed to whatever you wish by altering the !Run file of
'!Nudgeurht'.


!TextRepel
Toggles on or off the text repel option of a selected frame.


!Txtrep_0
An 'all round' external text repel of 0 will be entered to the frame you
selected. By default this is '0'. This number may be changed to whatever you
wish by altering the !Run file of '!Txtrep_0'.


!Txtrep_1
An 'all round' external text repel of 1  will be entered to the frame you
selected. By default it is '1'. This number may be changed to whatever you
wish by altering the !Run file of '!Txtrep_1'.


!Txtrep_3
An 'all round' external text repel of 3  will be entered to the frame you
highlighted. By default it is '3'. This number may be changed to whatever
you wish by altering the !Run file of '!Txtrep_3'.


!InsertHoz
When this icon is clicked upon a small 'input' window will appear.
Enter the amount of horizontal insert frame repel that will be applied to
the frame you have selected.


!InsertVrt
When this icon is clicked upon a small 'input' window will appear.
Enter the amount of vertical insert frame repel that will be applied to the
frame you have selected.


!TopTxtRpl
When clicked upon a small 'input' window will appear.
Enter the amount of text repel that will be entered for the top of the frame
you highlighted.


!BtmTxtRpl
When clicked upon a small 'input' window will appear.
Enter the amount of text repel that will be entered for the bottom of the
frame you highlighted.


!LftTxtRpl
When clicked upon a small 'input' window will appear.
Enter the amount of text repel that will be entered for the left of the
frame you highlighted.


!RhtTxtRpl
When clicked upon a small 'input' window will appear.
Enter the amount of text repel that will be entered for the right of the
frame you highlighted.


!Fit2frme
This icon 'fits to frame' the graphic contained with a frame you have
selected.


!TopBrder
When clicked upon a small 'input' window will appear.
Enter the border number that will be entered for the top of the
frame you highlighted.


!BttmBrder
When clicked upon a small 'input' window will appear.
Enter the border number that will be entered for the bottom of the
frame you highlighted.


!LftBrder
When clicked upon a small 'input' window will appear.
Enter the border number that will be entered for the left of the
frame you highlighted.


!RhtBrder
When clicked upon a small 'input' window will appear.
Enter the border number that will be entered for the right of the
frame you highlighted.



!EmbdDrw01 - !EmbdDrw10
These icons will embed at the caret a graphic frame with a supplied Draw
or sprite file.
You can easily change the draw file by supplying your own instead.
Note: Impression automatically makes the frame size 100% of the Draw object
supplied.


!Embedfrm
This icon makes an embeded blank frame of 20 units square.
You can change it's default width and height by altering the variables
within it's !Run file.

!Mailmerge
This icon brings up the Mail Merge window.
You need to have selected a text frame before using this icon.

!FrameSet, !TextSet
These two icons determine the action of the colouring icons.

When 'Text Col' is selected any colouring icons clicked upon will change the
colour of selected text.

When 'Frme Col' is selected any colouring icons clicked upon will change the
colour of a selected frame.


!Palette0 to !Palette15
These are the standard palette colours.
The colours shown will look exact in 16 colours or better display modes.



!Colours??
Colouring icons.
Either text, border or a frame will be coloured.
The colours shown will only look exact in 256 colours or better display modes.
In 16 colour display modes some may look grey in colour.

NOTE:
All these colour icons may be altered to display any colour you wish.
Consult the 'ColorIcons' text file within !ButtonBar.Apps.Colours directory.


Just to show that you can place any application on the buttonbar
here is is !Paint, !Edit & !Draw.


!Tgglesave
This icon allows you to toggles between the two different types
of Impression file formats.

!Sizeframe
This icon will resize the height of a selected graphic frame
so that the graphic within it fits exactly.
Very useful!


 Quantum Software 1994, 1995, 1996.

QUANTUM SOFTWARE
35 PINEWOOD PARK
LIVINGSTON
EH54 8NN
SCOTLAND
PHONE (+44) 01506 411162
